Stats and Stories
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Thirza Cuthand

Program and component
Explore and Create, Concept to Realization

Community
Toronto, Ontario

Field of practice
Media Arts

Grant amount
$36,000

Fiscal year
2020–21

Carmilla the Lonely Is a Video Game About Rejection That Follows a Lesbian Vampire’s Search for Love

A drawing show a glass of red liquid against a dark background with a blood red moon and the words ‘Carmilla the Lonely.’
Still from Carmilla the Lonely, a video game created by Thirza Cuthand, a Plains Cree and Scottish artist living in Toronto, Ontario.
Image courtesy of Thirza Cuthand

As a video game focussed on a lesbian vampire’s quest for love, Thirza Cuthand’s Carmilla the Lonely depicts the judgment and rejection suffered within a small community.

A 2D video game that explores queer issues

Filmmaker, performing artist and author Thirza Cuthand, of Plains Cree and Scottish descent, is working on a video game that follows the adventures of Carmilla, a lesbian vampire in search of a lover. The script for Carmilla the Lonely explores issues specific to the queer community. It focusses on the judgments people make about others before getting to know them. Carmilla must learn to integrate into her small community without arousing suspicion, as doing so could jeopardize her quest.

Queer youth as a target audience

As she develops a zine punk aesthetic, Cuthand hopes that this game—her second—will reach young people in the queer community, encouraging them to develop deeper social interactions that go beyond initial judgment.

External
External

Tagged As Stats and Stories Media Arts Explore and Create Concept to Realization Ontario